Robot Kinematics
— Alexi
Inverse kinematics means:
end-effector pose -> joint angles
You know where you want the robot hand / gripper to be.
The question is:
what joint angles produce that pose?
For this page I’m only using a planar 3-DOF revolute arm.
Forward kinematics is direct:
angles -> pose
Inverse kinematics is harder because:
So IK is usually less “just plug and go” than FK.